Version 0.1.1
This release took longer than I meant for it to, but over the last couple months I’ve been re-evaluating some of the mechanics, tweaking and combining levels, and making soooo many changes to the 2D/1D physics. Perhaps most importantly, I put together some rough rules for how things should work moving forward that should hopefully keep things sane moving forward. While I was figuring all that out though, there were a ton of regressions that needed addressed. Fortunately, things have stabilize a lot, and after some testing I decided it was finally time to put this out.
Here’s what changed:
- Improved dimension changing controls! More on this below.
- Changes to several of the existing levels to help address common points of confusion.
- Combining some simple levels into slightly more complex levels.
- Multiple brand new levels that expand upon the core mechanic or introduce important additions.
- Removed the levels that had CPU fans in them (they weren’t very interesting and didn’t make sense with the physics).
- Lots of other bug fixes and improvements.
The changes to the controls are probably the most exciting part here. Previously, even I would sometimes be confused about which buttons to press in order to get the effect I wanted. I got pretty good at fixing mistakes quickly, but I knew it was important to eventually create something less error prone. So now, instead of toggling each dimension individually, you hold a button (Q or LT) to bring up a quick access menu. You then select the dimensions you want to switch to which are representing by the dimension changer boxes that you used in the first set of levels. Once you select the next dimensions and let go of the button to dismiss the menu, you can see the same previews as before and then press E or RT to commit the change. This is definitely a bit different, but I’ve found that I pretty much always select what I want on the first attempt. Hopefully the same will be true for everyone else as well. Either way, let me know how it goes!
Thanks for playing! And extra thanks for taking the time to read this. :)
Files
Get The Boundary Condition
The Boundary Condition
A 3D/2D/1D puzzle-platformer.
Status | In development |
Author | thesquaregroot |
Genre | Puzzle |
Tags | 1d, 2D, 3D, 3D Platformer, cross-sections, dimensions, mind-bending, Non violent, Puzzle-Platformer |
Languages | English |
More posts
- Version 0.1.3Sep 14, 2023
- Ohayocon IGS Award Winner! (and Version 0.1.2)Jan 29, 2023
- Wishlist on Steam!Sep 14, 2022
- GDEX 2022 Award Winner!Jun 13, 2022
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